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This information isn't available in the default timeline view. The graph here shows that the layer is moving from left to right while also dropping lower in frame before rising back up again. In the case of the position property there are two lines plotted - one for the X position (red) and one for the Y position (green). At a glance you can see how the value changes over time, without needing to move the playhead. The value graph shows the details for the currently selected property. Here's the same setup in value graph mode: The value graph mode displays an alternate view. However, there's no way at a glance to see the value of each keyframe, without moving the playhead and checking the numerical display on the left, or observing the layer in the Viewer. Note that this view makes it easy to see how keyframes relate to each other - in this case, I can see that the opacity of the layer changes while the layer moves position. Here's an example showing keyframes for a layer's opacity and position properties: Each property has its own row on the timeline and keyframes are displayed here as grey icons. The default timeline view shows all your keyframes. By adjusting the temporal interpolation you can alter the speed at which animation plays out.
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This is animation which happens over time. For more information on using keyframes see Animating with keyframes.įull keyframing is only available on composite shot timelines, though you can adjust opacity and volume on the Editor sequence.Īll properties have temporal animation. To turn keyframing on for a property simply click the grey circle to the left of the property name. Keyframes are turned off for all properties by default. A keyframe is a special frame which stores additional information about a change to a property value. Your timelines are built up from multiple frames. If you want a property to change over time - for example, having a layer move from left to right over five seconds - you need to start using keyframes. Moving a layer to the right, for example, will cause it to remain in that new position for its entire duration. For example, this could refer to changing a layer's transparency over time, or the amount of blur applied by an effect.īy default, changing a property will change it for the duration of the layer. In HitFilm, animation refers to anything that changes over time, not just to movement.